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Michael J. McGuffin's avatar

A decision about who to marry, which school to study at, which job to accept, whether to have kids, often have effects that last years or decades. In a game, these decisions could be iterated many times. Players of the game of Go need to play about 50 games to get a good feel for how it works. Not so with life. (Also, seems like your poll was kinda pointless if you were just going to ignore the results.)

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Phil Getts's avatar

I think hypothesis #6, life has implicit rules [WAS #1, life has complex and /unclear/ rules], may be the best of these answers.

Historically, at least in the West, most thinkers have adopted 1 of 2 great worldviews: the rationalist worldview, which tries to simplify reality to a set of fundamental, eternal, /a priori/ rules; and the empiricist worldview, which tries to understand the world by observing it. In the domains of philosophy, economics, and science, we can see that empiricists like Epicurus, Adam Smith, Hume, and Edison crush rationalists like Plato, Marx, Hegel, or Chomsky at correctly understanding, predicting, and manipulating reality. (Though the very best, like Aristotle, Newton, and Einstein, use both approaches.)

I expect the same thing happens in the domain of life: empiricists are more-likely to use strategies such as "do what successful people do", or "pay attention to what people do more than what they say", and are probably better at adopting successful strategies and avoiding the traps laid by professed-but-not-honored moral codes.

Gaming selects HARD for rationalism. People who like board games are probably people who want life to have a set of specified and unchanging rules which they can then analyze and optimize for. You don't find many popular board games where the rules are generated randomly at the start, and change slightly on every turn. (Just FLUXX.) It might even be that board games are a compensating mechanism for people who wish their rational, rule-based behavior would /win/ sometimes.

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