Orson Scott Card on story characters:
Four basic factors … are present in every story, with varying degrees of emphasis. … milieu, idea, character, and event.
The milieu is the world surrounding the characters, the landscape, the interior spaces, the surrounding cultures the characters emerge from and react to; everything from weather to traffic laws.
The idea is the information that the reader is meant to discover or learn during the process of the story.
Character is the nature of one or more of the people in the story – what they do and why they do it. It usually leads to or arises from a conclusion about human nature in general.
The events of the story are everything that happens and why. …
Each factor is present in all stories, to one degree or another. Every factor has an implicit structure; if that factor dominates a story, its structure determines the overall shape of the story. …
All [these] factors are present in The Lord Of The Rings, but it is the milieu structure that predominates, as it should. It would be absurd to criticize The Lord Of The Rings for not having plot unity and integrity, because it is not an event story. Likewise, it would be absurd to criticize the book for its stereotyped one-to-a-race characters or for the many characters about who we learn little more than what they do in the story and why they do it, because this is not a character story. …
Character stories really came into their own at the beginning of the twentieth century, and both the novelty and the extraordinary brilliance of some of the writers who worked with this story structure have lead many critics and teachers to believe that only this kind of story can be “good.” … [But] other kinds of stories have long traditions, with many examples of brilliance along the way. ….
It is a mistake to think that deep, detailed characterization is an absolute virtue in storytelling. .. If you choose not to devote much time to characterization in a particular story, this won’t necessarily mean you “failed” or “wrote badly.” It may mean that you understand yourself and your story. (more; pp.62,63,74,75; see also)
Card suggests that the current high status of character stories is a temporary historical accident, which suggests that it will eventually decline. Someone will write such a damn impressive milieu, idea, or event story that others seeking to look impressive will try their hand, making that structure the ideal of a “good” story.
I’d guess that rising incomes contributed to the rising status of the character story. Rich self-indulgent folks are more likely to be obsessed with their own internal feelings, and our wealth has allowed us the slack to often have dramatically dysfunctional character features. Also, our psychological aversion to seeing ourselves clearly has made those who can overcome such aversions more clearly impressive. However, if our descendants are less rich, less free to change their social roles, or if they can more easily see themselves clearly, character stories may seem less compelling. My weak bet is on the eventual rise in status of the milieu story, as I’ve recently come to see how very hard it can be to describe a coherent yet different world.
Added 8:30p: I went searching for criticism of Card’s framework here, and couldn’t find any. Odd.
Added 7a: On reflection, it is also pretty plausible that increasing density, size, and specialization has only recently created a niche for cognitive elites to write for other cognitive elites, which let writers focus on impressing such elites. Impressively realistic character stories are mostly impressive to other cognitive elites, and much less so to ordinary readers.
You are Steve Sailer and I claim my five pounds :-)
They didn't have counterfactuals to work out. For example, Tolstoy just wrote in Tsarist Russia. Shakespeare would occasionally assume e.g. a ghostly dad as a plot device, but again no real counterfactuals. Their worlds were belieavable because they were mostly just our world.