In general, adaptive systems vary along an axis from general to specific. A more general system works better (either directly or after further adaptation) in a wider range of environments, and also with a wider range of other adapting systems. It does this in part via having more useful modularity and abstraction. In contrast, a more specific system adapts to a narrower range of specific environments and other subsystems.
Systems that we humans consciously design tend to be more general, i.e., less context dependent, relative to the “organic” systems that they often replace. For example, compare grid-like city street plans to locally evolved city streets, national retail outlets to locally arising stores and restaurants, traditional to permaculture farms, hotel rooms to private homes, big formal firms to small informal teams, uniforms to individually-chosen clothes, and refactored to un-refactored software. The first entity in each pair tends to more easily scale and to match more environments, while the second in each pair tends to be adapted in more detail to particular local conditions. Continue reading "Humans Cells In Multicellular Future Minds?" »
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